<p>You're seeing something...It's...
[[a_dragon]]
[[a_kite]]</p><p>In the warm bath, you lay...
dive into the [[deep_waters]]
jump out and [[get_ready]]</p><p>How lucky ! A dragon !
[[ride_him]]
ask him for [[advices]]</p>
<p>You follow the string, it leads you to a groupe of children...
[[play_along]]
ask for [[life_advices]]</p>
<p>You immerse yourself. You are in the water, in front of you there is ...
[[a_whale]]
a [[plastic_bag]]</p>
<p>You are ready, where to go now?
in [[the_streets]]
in [[the_workshop]]</p>
<p>Here comes the whale
she [[keeps_swimming]]
she [[swallows_you]]</p>
<p>It's floating... <<set $objet to "plastic bag" >>
collect it and swim to [[the_surface]]</p>
<p>The streets are busy ...
go back [[home]]
turn to a [[narrow_alley]]
get in [[the_supermarket]]</p>
<p>Your workshop is filled with tools and weird objects ...
[[sculpt_wood]]
[[do_electronics]]
go back [[home]]</p>
<p>The dragon flies in the sky. Do you need a lift ?
[[home]]
in [[the_streets]]</p>
<p>He tells you to keep your fire burning
attempt to [[spit_fire]]
[[thank_him]]</p>
<p>You play with them. They offer you a <<set $objet to "very hungry tamagotchi" >><<print $objet>>
feed him and go [[home]]
feed him and go to [[school]]</p><p>They tell you to devour life. You discover <<set $philosophy to "children theory">><<print $philosophy>>. They offer you an <<set $objet to "apple">><<print $objet>>.
have [[a_bite]]
put it in your pocket and go [[home]]</p><p>The whale keeps swimming. You left her in peace. A small silver fish comes to give you a present. It's a <<set $objet to "pearl" >><<print $objet>>. You put it in your pocket.
Swim up to [[the_surface]]</p>
<p>You float in a red substance. It's ...
[[a_womb]]
[[your_blanket]]</p>
<p>You turn to a narrow alley. Something moves in the shadow. It's ...
[[a_rat]]
just [[your_imagination]]</p>
<p>You find yourself in a deserted supermarket. The aisles are fully stocked, yet eerily silent — not a soul in sight.
[[take_candies]]
look for [[a_backroom]]</p>
<p>You're not so good at sculpting wood. But you are trying anyway. You're choosing to insert the last objet you found. You create a wood totem with a <<print $objet>>.
go [[the_workshop]]
go back [[home]] </p><p>You're good at electronics. You create a <<set $creature to "weird animatron">><<print $creature>>. You're adding the <<print $material>> you found.
[[talk]] with it
go back [[the_workshop]]</p><p>You just get home
have a [[bath]]
have [[a_nap]]
go in [[the_workshop]]
go in [[the_streets]] </p>
<p>You attempt to spit fire. A blue smoke comes from your mouth.
you [[follow_it]]
you [[thank_him]]</p> <p>You thank the dragon, he offers you <<set $objet to "a red and shiny stone">><<print $objet>>.
you put it in your pocket and go [[home]]</p><p>You float in a red substance, it's ...
[[a_womb]]
[[your_blanket]]</p>
<p>It was a poisonous apple. You are falling asleep. You wake up in ...
[[your_blanket]]
[[a_forest]]</p><p>You are in your mother's womb.
It's time for your [[rebirth]]
It was just a dream — you're in [[your_blanket]]</p>
<p>You wake up in your bed. What a dream.
Now [[get_ready]]</p>
<p>You emerge from the water.
you swim to [[the_docks]]
you swim to [[a_boat]]</p>
<p>You are at school.
listen to [[the_teacher]]
[[day_dream]]</p>
<p>You follow the blue smoke. It leads you to a strange cave.
It's [[a_womb]]
it's the heart of [[the_montain]]</p><p>You wake up alone in a forest. At your feet you find a <<set $objet to "crystal shatter">><<print $objet>>
walk through the [[dark_woods]]
walk through the [[daisy_fields]]</p>
<p>You are on the docks. Go ...
to [[the_pub]]
to [[the_streets]]</p>
<p>You're have reached the boat.
travel to the nearest [[island]]
go back to [[the_docks]]</p>
<p>You're in the pub...
[[order]]
return to [[the_docks]]</p>
<p>You order a strong beer. Then another one. And another one. You somehow manage to get your drunk ass home. You're stealing a <<set $objet to "glass">><<print $objet>>. Now you're back to [[your_blanket]].</p>
<p>You are on a deserted island.
climb [[the_volcano]]
build a [[tree_house]]</p>
<p>You are in the heart of the moutain. It's a cavern filled with beautifull stones.
[[pick_one]]
feel [[their_energy]]</p><p>You've been born again. You are now a child.
[[grow_up]]
go [[to_neverland]]</p>
<p>You try to be an adult. You go to the bank to get a loan. But the place is empty.
try to find [[a_job]]
change your mind and [[to_neverland]]</p>
<p>You visit neverland. You meet a mermaid. She gives you a <<set $objet to "blue ribbon" >><<print $objet>>. The next morning you wake up in [[your_blanket]]</p><p>You work an 8h shift. Exhausted at night, you go to [[the_pub]]
Or you decide to go back to [[school]]</p>
<p>It's pretty boring. You decide to
go back [[home]]
stay in [[school]]</p><p>You start doodling. You draw a beautiful castle.
go [[visit_it]]
listen to [[the_teacher]]</p><p>You visit the castle from your mind, you discover <<set $philosophy to "imagination" >><<print $philosophy>>. You pick up an <<set $objet to "imaginary rock" >><<print $objet>>.
You suddenly realise you're still sitting in [[school]]</p><p>You climbed the volcano. It's beautiful and scary up here. You grab a <<set $objet to "volcanic rock">><<print $objet>>.
go back to the [[island]]</p>
<p>You built a tree house. From above, you can observe a boat sailing by.
send [[an_sos]]
[[live_here]] for a while</p><p>You're meandering through the alleys until you find a mysterious door. You open it to find a deserted office:
go through [[the_files]]
go back to [[the_supermarket]]</p>
<p>You now have candies.
[[eat_one]]
[[burry_one]]</p><p>It's sour and sweet. Now you're sugar high. Let's find an activity. What do you want to do ?
go to [[the_pool]]
go back [[the_streets]]</p><p>You bury a candy. Suddenly a huge sprout grows from the ground. It grows until it's above your head.
[[climb_it]]
[[cut_it]]</p>
<p>You get to the pool but there is no water in it. Yet it's still humid...You see a shiny thing in the empty pool. It's ...
[[a_screw]]
[[a_fish]]</p><p>You put the <<set $material to "screw">><<print $material>> in your pocket. It might be helpful...
go back [[home]]</p>
<p>A fish! Let's save him.
you release him near the water, to [[the_docks]]</p>
<p>You scratch your hands on the surface, but fail to grasp a piece. You're bleeding a little.
[[heal_yourself]]
[[endure]]</p><p>You focus on the stones. Somehow you feel them. You hear a symphonic love message.
[[draw_it]]
[[enjoy_it]]</p> <p>There's no point in it ...
[[heal_yourself]]</p><p>You draw the magical pattern on a rock. You now have a <<set $objet to "sigil">><<print $objet>>.
go [[home]]
[[continue]] further</p><p>You dance to this love music...
[[continue]] further
go back [[home]]</p><p>There's nothing left then the horizon. Your on the edge of this universe.
What should you do ?
[[jump]]
go back [[home]]</p>
<p>You go through the files. You find a mysterious picture of a woman. <<set $objet to "picture">>
collect it and go back to [[the_supermarket]]</p>
<p>You climb the magic sprout until you reach a [[cloud]]</p><p>You cut the magic sprout. What should you do with it ?
a [[magic_soup]]
a [[giant_fire]]</p><p>You drink the magic soup ...
You have discovered <<set $philosophy to "herbalism">><<print $philosophy>>
go back [[home]]</p><p>You establish a giant fire in an empty field. You start dancing around it. Little witch <<set $philosophy to "witchcraft">> You're throwing the sprout dry pieces yelling to the moon.
You get a <<set $objet to "moonstone">><<print $objet>>. You put it in your pocket.
you follow [[the_moon]]
go craft now [[the_workshop]]</p>
<p>You float in a pink substance. It's...
[[bathfoam]]
a [[cloud]]</p>
<p>You encounter the king of the rats. He talks to you about the city and how things changed. <<set $philosophy to "old times">> He offers you a gift, a <<set $material to "rusted gear">><<print $material>>
[[continue_walking]]
go back [[home]]</p>
<p>[[continue_walking]]
go back [[home]]</p><p>As you walk further, you come upon an old church standing silently in your path.
[[go_inside]]
quietly turn back [[home]]</p>
<p>You enter the old church. As you step in, you can imagine the organ playing.
grab [[a_pipe]] from the instrument
grab [[a_candle]]</p>
<p>You grabbed an <<set $objet to "organ pipe">><<print $objet>>.
continue [[the_walk]]
go back [[home]]</p>
<p>You grabbed a candle
[[pray]] a little
go back [[home]]
[[the_walk]]</p>
<p>You continue walking, you arrive at an empty field...
[[star_gaze]]
go back [[home]]</p>
<p>You focus, your eyes closed. But nothing happens.
[[the_walk]]
go back [[home]]</p><p>You enter the dark woods.
find the tree portal and go [[through_it]]
or [[follow_animals]]</p><p>You walk through the daisies. As you walk you realise the unlasting aspect of life. <<set $philosophy to "unlasting aspect of life">>
As a royal butterfly flies through, you grab a dandelion.
Wish for your dreams to [[come_true]]</p>
<p>You wished for some new horizons. As you continue walking you arrive at a far away railstation...
go [[sneak_inside]]
grab the[[next_train]]</p>
<p>You sneak inside the old railstation. You find <<set $material to "old crank">><<print $material>>.
grab the [[next_train]]
go back [[home]]</p><p>You grab the next train...
travel [[to_neverland]]
fall asleep on [[the_train]]</p><p>You cleaned your wound. It's time for [[a_nap]]</p><p>You jumped off a cliff. You died. Return to [[a_womb]]</p><p>You manage to make a signal on the sand. A boat is coming to rescue you and bringing you back to your [[home]].</p>
<p>You're living on the island for a while. You're collecting a <<set $objet to "purple seashell">><<print $objet>>.
you're still on the [[island]]</p>
<p>You follow the moon. You arrive to an empty blue space.
you dive in the [[deep_waters]]
you are [[in_ether]]</p><p>You're floating in non-matter form.
go back to [[the_body]]
travel for [[a_while]]</p><p>You go back to the body. You feel like you're in [[a_womb]]</p><p>You travel in ether.
talk [[with_entities]]
become [[an_animal]]
go back to [[the_body]]</p><p>You are having a talk with an old and wise entity. You're using your wood totem with a <<print $objet>> to protect yourself.
go back to [[the_body]]
[[travel_further]]</p><p>You're becoming a wolf, howling at the moon
[[the_body]]</p><p>Now you may be lost... You traveled too far for the human eye.
You can think about <<print $philosophy>> to save you maybe.<a href="index.html">Start over</a></p>
<p>You are looking at the stars. You discover the <<set $philosophy to "infinity concept">><<print $philosophy>>
go back [[home]]</p>
<p>You fell asleep on the train. When you wake up you find a <<set $objet to "jade elephant" >><<print $objet>> in your pocket.
You arrived in an [[unknow_neighborhood]]</p><p>You are in an unknown neighborhood... It's getting late, what should you do ?
try to go back [[home]]
get in the [[italian_restaurant]]</p><p>You are seated at the italien restaurant :
have a [[pizza]]
or have [[spaghettis]] </p><p>It was pretty good, you're going [[home]] with a full stomach</p><p>You had puttanesca pasta. It smells like Genova. You're going [[home]] with a full stomach</p><p>You are talking <<print $philosophy>> with your <<print $creature>> with <<print $material>>
go back [[the_workshop]]</p><p>You follow a cow, then a butterfly, and a howl. They lead you to the top of a rock where you can watch a beautiful view...
[[jump]]
go back [[home]]</p><p>You go through the tree portal, suddenly you hear whispering
follow [[the_whisper]]</p><p>You follow the whisper [[in_ether]]</p><p>It starts with an empty black space,
filled with dreams and paint strokes…
A watery dream, flowing through the glowing letters of a computer…
It begins with a fascination for loops and crossroads,
for unexpected pathways,
and music from the old speaker.
To play the game, use an open web browser such as Safari.
Turn the sound on,
and open your mind.
As the island that birthed me,
everything begins in water. [[bath]]</p>