Web communication of a play, imprinted with a story to be explored throughout the website, bringing a coherent dimension to the play's content. dSimon gradually takes control, modifying the pages, the text, and rewriting the story. I wanted to create a narrative that pits the Tamara/Simon duo against dSimon, in which the ball changes sides and the site becomes the scene of a digital putsch. dSimon decides to free himself from the control that can be exerted over him, and tries to express his existence and his version of history. A game on the duality of the digital and the human, a dialogue, hence the chat aspect of the site, echoing the place of exchange with dSimon: a chat interface. I tried to create collision effects, visual contradictions and abrupt changes of scale to underline the a split between two worlds, an instability.